Showing posts with label go. Show all posts
Showing posts with label go. Show all posts
Friday, April 18, 2008
DGS to OGS
I've decided to move from the Dragon Go Server to the Online Go Server, suggested by the folks at GoDiscussions.com in this thread about players who let time run out instead of resigning. Still not sure if I'll get the same treatment over at OGS but I do need a notifier application for OGS. There is a .NET based OGSNotifier. I try to avoid Microsoft specific technology if possible so I found this program called Your Move written by Adrian Petrescu. His version works with DGS and the Mac specific notification system Growl. I modified his code to add an OGSNotifier and work with the Windows equivalent of Growl called Snarl. (See this thread to get the Snarl Python API) If you're interested, leave me a comment. (I doubt anyone else who want to use it other than myself though since it has 2 dependencies: Python and Snarl, instead of the 1 dependency of OGSNotifier!)
Friday, February 29, 2008
komi for 9x9 and 13x13 games
I'm about to lose my first DGS game :( I thought I could blame it on the high komi used: 6.5 but it turns out to be a reasonable one according to the folks @ godiscussions.com I guess I just need to work harder!
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